Wartune Charisma



  1. Wartune Charisma Play
  2. Wartune Charisma
  3. Wartune Charisma Skill
  4. Wartune Charisma Hack
  5. Wartune Charisma Build
  6. Wartune Charisma Meaning
  7. Wartune Charisma Play

Wartune is an epic hybrid turn-based RPG/strategy game. Featuring three unique classes, single and multi-player dungeons, PvP arenas, competitive battlegrounds. See full list on gamelytic.com. 100 Charisma; Stats gained on levelup: +2 Strength +1 Armor +2 Endurance +10 Charisma; Skills: Heart of Rage ( Passive ) Level 1. Prerequisites: Commander Level 7. Description: Receive an extra 5 rage after each action. Prerequisites: Commander Level 26. Description: Receive an extra 10 rage after each action Combat Master ( Passive. +10 Charisma Knight Edit Knights are physical attackers, and tend to have more physical defense than magical defense. They excel at enduring enemy attack, and have several ways to make enemy attacks less effective. Knights rely primarily on Physical Defense and HP. Starting stats: 5 Strength 1 Armor 1 Intellect 5 Endurance 100 Charisma.

Mages are magical attackers, and tend to have more magical defense than physical defense. They excel at multiple-target damage, and rely primarily on Magical Attack . Mages also have healing spells, which allow them to bolster the party’s defense without being in the front row.

Starting stats:

Your troops will start becoming very important, and every 400 charisma will double your troops. (Every 400 troop count = 2x their health) (31) Make sure you are doing the chain casting during world boss events to drastically increase your position and net gain.

  • 1 Strength
  • 1 Armor
  • 5 Intellect
  • 5 Endurance
  • 100 Charisma

Stats gained on levelup:

  • +3 Intellect
  • +1 Armor
  • +1 Endurance
  • +10 Charisma

Skills :

Heart Elemental ( Passive )

Level 1

Prerequisites: Commander Level 7

Description: Receive rage +1 each time you deal damage to an enemy

Level2

Prerequisites: Commander Level 26

Description: Receive rage +2 each time you deal damage to an enemy

Mana Master ( Passive )

Level 1

Prerequisites: Commander Level 8, Level 1 Heart Elemental

Description: Magic Attack boost of 5%

Level 2

Prerequisites: Commander Level 18, Level 2 Heart Elemental

Description: Magic Attack boost of 10%

Level 3

Prerequisites: Commander Level 30

Description: Magic Attack boost of 15%

Damnation ( Cooldown Time: 60 seconds Rage Consumption: 30 )

Level 1

Prerequisites: Commander Level 22, Level 2 Mana Master

Description: Deals 400 magic damage to all enemies and boosts all damage received by the enemy by 4%, lasts 5 turns

Level 2

Prerequisites: Commander Level 34, Level 3 Mana Master

Description: Deals 1200 magic damage to all enemies and boosts all damage received by the enemy by 8%, lasts 5 turns

QTE: Rage consumption reduction of 5

Level 3

Prerequisites: Commander Level 44

Description: Deals 2500 magic damage to all enemies and boosts all damage received by the enemy by 10%, lasts 5 turns

QTE: Rage Consumption Decreased by 5

Lightning Bolt ( Cooldown Time: 1 second Rage Consumption: 0 )

Level 1

Prerequisites: Commander Level 1

Description: Deals 102%+15 damage to a single enemy, increases rage by 6 points

Level 2

Prerequisites: Commander Level 14

Description: Deals 104%+35 damage to a single enemy, increases rage by 6 points

Level 3

Prerequisites: Commander Level 24

Description: Deals 106%+55 damage to a single enemy, increases rage by 6 points

Level 4

Prerequisites: Commander Level 34

Description: Deals 108%+75 damage to a single enemy, increases rage by 6 points

Level 5

Prerequisites: Commander Level 44

Deals 110% +95 magic damage to single enemy, raises rage by 6 points

Rain of Fire ( Cooldown Time: 10 seconds Rage Consumption: 16 )

Level 1

Prerequisites: Commander Level 3, Level 1 Lightning Bolt

Description: Deals 85% magic damage to all enemies

Damage is divided into 2 hits per target

Level 2

Prerequisites: Commander Level 16, Level 2 Lightning Bolt

Description: Deals 96% magic damage to all enemies

QTE: Damage boost of 25%

Level 3

Prerequisites: Commander Level 26, Level 3 Lightning Bolt

Description: Deals 104% magic damage to all enemies

QTE: Damage boost of 25%

Level 4

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Prerequisites: Commander Level 36, Level 4 Lightning Bolt

Description: Deals 134% magic damage to all enemies

QTE: Damage boost of 25%

Level 5

Requires Commander Level 46, Level 5 Lightning Bolt

Deals 140% magic damage to all enemies

QTE: Damage boost of 25%

Delphic Thunder Frenzy ( Cooldown Time: 60 seconds Rage Consumption: 80 )

Level 1

Prerequisites: Commander Level 10, Level 1 Rain of Fire

Description: Deals 225%+250 magic damage to front row enemies

Damage is divided into 2 hits per target

Level 2

Prerequisites: Commander Level 30, Level 3 Rain of Fire

Description: Deals 255%+320 magic damage to front row enemies

QTE: Damage boost of 25%

Level 3

Prerequisites: Commander Level 50, Level 5 Rain of Fire

Description: Deals 285%+380 magic damage to front row enemies

QTE: Damage boost of 25%

Thunderer ( Cooldown Time: 2 seconds Rage Consumption: 50 )

Level 1

Prerequisites: Commander Level 20, Level 1 Delphic Thunder Frenzy

Description: Deals 220%+120 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns

Level 2

Prerequisites: Commander Level 30

Description: Deals 235%+155 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns

QTE: Magic damage boost of 25%

Level 3

Prerequisites: Commander Level 40, Level 2 Delphic Thunder Frenzy

Description: Deals 275%+180 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns

QTE: Magic damage boost of 25%

Level 4

Prerequisites: Commander Level 40, Level 2 Delphic Thunder Frenzy

Description: Deals 295%+210 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns

QTE: Magic damage boost of 25%

Delphic Hell Thunder ( Cooldown Time: 60 seconds Rage Consumption: 100 )

Level 1

Prerequisites: Commander Level 24, Level 1 Thunderer, Level 1 Damnation

Description: Deals 240%+250 damage to all enemies; 10% chance to add a blinding effect causing inability to move for 1 turn

Level 2

Prerequisites: Commander Level 44, Level 3 Thunderer, Level 2 Damnation

Description: Deals 270%+350 damage to all enemies; 10% chance to add a blinding effect causing inability to move for 1 turn

QTE: Damage boost of 25%

Restoration ( Cooldown Time: 15 seconds Rage Consumption: 35 )

Level 1

Prerequisites: Commander Level 12

Description: Restore HP equal to 50%+100 of magic damage to the teammate with the smallest percentage of HP

Level 2

Prerequisites: Commander Level 28

Description: Restore HP equal to 65%+200 of magic damage to the teammate with the smallest percentage of HP

QTE: Added 10% damage reduction buff for target, lasts 2 turns

Level 3

Prerequisites: Commander Level 38

Description: Restore HP equal to 75%+300 of magic damage to the teammate with the smallest percentage of HP

QTE: Added 15% damage reduction buff for target, lasts 2 turns

Healing Empowerment ( Passive )

Level 1

Prerequisites: Commander Level 20, Level 1 Restoration

Description: Healing ability boost of 4%, magic defense boost of 10%

Level 2

Prerequisites: Commander Level 28, Level 2 Restoration

Description: Healing ability boost of 8%, magic defense boost of 20%

Suntoria ( Cooldown Time: 45 seconds Rage Consumption: 30 )

Level 1

Prerequisites: Commander Level 20, Level 1 Healing Empowerment

Description: Adds a regen buff to all teammates that restores 4% of max HP with every attack, lasts 5 turns

Level 2

Prerequisites: Commander Level 30, Level 2 Healing Empowerment

Description: Adds a regen buff to all teammates that restores 5% of max HP with every attack, lasts 5 turns

QTE: Duration +2 turns

Level 3

Prerequisites: Commander Level 40, Level 3 Restoration

Description: Adds a regen buff to all teammates that restores 6% of max HP with every attack, lasts 5 turns

QTE: Duration +2 turns

Blessed Light ( Rage consumption: 60 Cooldown Time: 60 seconds )

Level 1

Prerequisite: Commander Level 34, Level 1 Suntoria, Level 1 Purification

Description: Restores HP equivalent to 90% of magic damage + 100 for all teammates and adds 10 rage.

Level 2

Prerequisites: Commander Level 46, Level 3 Suntoria, Level 3 Purification

Description: Restores HP equivalent to 110% of magic damage + 400 for all teammates and adds 10 rage.

QTE: HP restoration +25%

Castinador ( Passive )

Level 1

Prerequisites: Commander Level 18

Description: 6% chance to reduce rage consumption of next attack by 20 points

Level 2

Prerequisites: Commander Level 30

Wartune Charisma

Description: 8% chance to reduce rage consumption of next attack by 20 points

Meteoric Destroyer ( Rage consumption: 30 Cooldown Time: 15 seconds )

Level 1

Prerequisites: Commander Level 24 , Level 1 Castinador

Description: Deals 98% magic damage to all enemies; 20% chance to deal an extra 200 damage

Level 2

Prerequisites: Commander Level 40

Description: Deals 106% magic damage to all enemies; 25% chance to deal an extra 250 damage

QTE: Damage boost of 25%

Level 3

Prerequisites: Commander Level 46, Level 2 Castinador

Description: Deals 136% magic damage to all enemies; 30% chance to deal an extra 300 damage

QTE: Damage boost of 25%

Level 4

Prerequisites: Commander Level 56, Level 2 Castinador

Description: Deals 142% magic damage to all enemies; 35% chance to deal and extra 800 damage

QTE: Damage boost of 25%

Purification ( Rage consumption: 20 Cooldown Time: 30 seconds )

Level 1

Prerequisites: Commander Level 22, Level 1 Meteoric Destroyer

Discharges 1 negative buff for all teamates.

Level 2

Prerequisites: Commander Level 40, Level 2 Meteoric Destroyer

Discharges 2 negative buff for all teamates.

QTE:Rage consumption reduced by 5 points

Level 3

Prerequisites: Commander Level 50, Level 3 Meteoric Destroyer

Discharges 3 negative buff for all teamates.

QTE: Rage consumption reduced by 5 points

Knights are physical attackers, and tend to have more physical defense than magical defense. They excel at enduring enemy attack, and have several ways to make enemy attacks less effective. Knights rely primarily on Physical Defense and HP .

Starting stats:

  • 5 Strength
  • 1 Armor
  • 1 Intellect
  • 5 Endurance
  • 100 Charisma

Stats gained on levelup:

  • +2 Strength
  • +1 Armor
  • +2 Endurance
  • +10 Charisma

Skills :

Heart of Rage ( Passive )

Level 1

Prerequisites: Commander Level 7

Description: Receive an extra 5 rage after each action

Level 2

Prerequisites: Commander Level 26

Description: Receive an extra 10 rage after each action

Combat Master ( Passive )

Level 1

Wartune Charisma

Prerequisites: Commander Level 14

Description: Physical Attack boost of 5%

Level 2

Prerequisites: Commander Level 26, Level 2 Heart of Rage

Description: Physical Attack boost of 10%

Level 3

Prerequisites: Commander Level 32

Description: Physical Attack boost of 15%

Intercept ( Cooldown: 60 seconds Rage Consumption: 25 )

Level 1

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Prerequisites: Commander Level 22, Level 2 Combat Master

Description: Deals 400 physical damage and deducts 30 rage points to front row of enemies

The damage dealt does not seem to be a fixed 400 damage, but rather a random number close to 400 damage (such as 360 or 440). This damage ignores attack and defense scores, but it can score critical hits.

Level 2

Prerequisites: Commander Level 34, Level 2 Combat Master

Description: Deals 1500 physical damage and deducts 40 rage points to front row of enemies

QTE: Extra rage deduction of 10

Level 3

Prerequisites: Commander Level 44

Description: Deals 3000 physical damage and deducts 40 rage points to front row of enemies

QTE: Extra rage deduction of 10

Slasher ( Cooldown: 5 seconds )

Level 1

Prerequisites: Commander Level 1

Description: Deals 102%+15 physical damage to a single front row enemy. Increases rage by 5 points

Level 2

Prerequisites: Commander Level 14

Description: Deals 104%+35 physical damage to a single front row enemy. Increases rage by 5 points

Level 3

Prerequisites: Commander Level 24

Description: Deals 106%+55 physical damage to a single front row enemy. Increases rage by 5 points

Level 4

Prerequisites: Commander Level 34

Wartune archer charisma

Description: Deals 110%+95 physical damage to a single front row enemy. Increases rage by 5 points

Level 5

Prerequisites: Commander Level 44

Description: Deals 132%+205 physical damage to a single front row enemy. Increases rage by 5 points

Ultimate Slasher ( Cooldown: 5 seconds Rage Consumption: 10 )

Level 1

Prerequisites: Commander Level 3, Level 1 Slasher

Description: Deals 120%+50 physical damage to the enemy with the lowest percent of H

Level 2

Prerequisites: Commander Level 16, Level 2 Slasher

Description: Deals 125%+100 physical damage to the enemy with the lowest percent of HP

QTE: Damage boost of 25%

Level 3

Prerequisites: Commander Level 26, Level 3 Slasher

Description: Deals 130%+150 physical damage to the enemy with the lowest percent of HP

QTE: Damage boost of 25%

Level 4

Prerequisites: Commander Level 36, Level 4 Slasher

Description: Deals 135%+200 physical damage to the enemy with the lowest percent of HP

QTE: Damage boost of 25%

Level 5

Adobe acrobat professional 2015. Prerequisites: Commander Level 46, Level 5 Slasher

Description: Deals 150%+300 physical damage to the enemy with the lowest percent of HP

QTE: Damage boost of 25%

Dephic Destroyer ( Cooldown: 60 seconds Rage Consumption: 80 )

Level 1

Prerequisites: Commander Level 10, Level 1 Ultimate Slasher

Description: Deals 300%+432 physical damage to a single front row enemy

Level 2

Prerequisites: Commander Level 30, Level 3 Ultimate Slasher

Description: Deals 320%+505 physical damage to a single front row enemy

QTE: Damage boost of 25%

Level 3

Prerequisites: Commander Level 46, Level 5 Ultimate Slasher

Description: Deals 340%+560 physical damage to a single front row enemy

QTE: Damage boost of 25%

Whirlwind ( Cooldown: 30 seconds Rage Consumption: 50 )

Level 1

Prerequisites: Commander Level 20, Level 1 Delphic Destroyer

Description: Deals 80% physical damage to all enemies; 20% chance to deal an extra 200 damage

Level 2

Prerequisites: Commander Level 30

Description: Deals 85% physical damage to all enemies; 25% chance to deal an extra 250 damage

QTE: Damage boost of 25%

Level 3

Prerequisites: Commander Level 40, Level 2 Delphic Destroyer

Description: Deals 90% physical damage to all enemies; 30% chance to deal an extra 300 damage

QTE: Damage boost of 25%

Level 4

Prerequisites: Commander Level 50, Level 3 Delphic Destroyer

Wartune Charisma Skill

Description: Deals 95% physical damage to all enemies; 35% chance to deal an extra 800 damage

QTE: Damage boost of 25%

Enhanced Delphic Destroyer ( Cooldown: 60 seconds Rage Consumption: 100 )

Level 1

Prerequisites: Commander Level 24, Level 1 Whirlwind, Level 1 Intercept

Description: Deals 378%+630 physical damage to a single front row enemy, 30% chance to receive an extra 30 rage

Level 2

Prerequisites: Commander Level 44, Level 3 Whirlwind, Level 2 Intercept

Wartune

Description: Deals 405%+768 physical damage to a single front row enemy, 30% chance to receive an extra 30 rage

QTE: Damage boost of 25%

Agoran Shield ( Cooldown: 60 seconds Rage Consumption: 30 )

Level 1

Prerequisites: Commander Level 12

Description: Generates a shield that will absorb damage equivalent to 20% of max HP; lasts 3 turns.

Level 2

Prerequisites: Commander Level 30

Description: Generates a shield that will absorb damage equivalent to 20% of max HP; lasts 4 turns.

Wartune Charisma Hack

QTE: Bonus 500 damage absorption

Level 3

Prerequisites: Commander Level 42

Description: Generates a shield that will absorb damage equivalent to 20% of max HP; lasts 5 turns.

QTE: Bonus 800 damage absorption

Shadow Thrasher ( Cooldown: 1 seconds Rage Consumption: 35 )

Level 1

Prerequisites: Commander Level 20, Level 1 Agoran Shield

Description: Deals 162%+130 physical damage to a single front row enemy

Level 2

Prerequisites: Commander Level 32, Level 2 Agoran Shield

Description: Deals 162%+130 physical damage to a single front row enemy

QTE: Added HP Bleed that deals 60 damage each turn, lasts 5 turns. HP Bleed is stackable to a maximum of 5 layers

Level 3

Prerequisites: Commander Level 38

Description: Deals 175%+260 physical damage to a single front row enemy

QTE: Added HP Bleed that deals 90 damage each turn, lasts 5 turns. HP Bleed is stackable to a maximum of 5 layers

Level 4

Prerequisites: Commander Level 48, Level 3 Agoran Shield

Description: Deals 195%+390 physical damage to a single front row enemy

QTE: Added HP Bleed that deals 120 damage each turn, lasts 5 turns. HP Bleed is stackable to a maximum of 5 layers

Tenacity ( Passive )

Level 1

Prerequisites: Commander Level 36, Level 2 Shadow Thrasher

Description: Damage received decrease of 3%, crit receive rate reduced by 1%

Level 2

Prerequisites: Commander Level 44, Level 3 Shadow Thrasher

Description: Damage received decrease of 5%, crit receive rate reduced by 5%

Level 3

Prerequisites: Commander Level 54, Level 4 Shadow Thrasher

Description: Damage received decrease of 7%, crit receive rate reduced by 5%

Divine Blessing ( Passive )

Level 1

Prerequisites: Commander Level 8

Description: PDEF increase of 10%, Max HP increase of 10%, Received healing increase of 10%

Level 2

Prerequisites: Commander Level 18

Description: PDEF increase of 20%, Max HP increase of 20%, Received healing increase of 20%

Enhanced Block ( Passive )

Level 1

Prerequisites: Commander Level 20, Level 1 Divine Blessing

Wartune Charisma

Description: 50% chance to restore 4% of HP after dodge

Level 2

Prerequisites: Commander Level 40, Level 2 Divine Blessing

Description: 100% chance to restore 4% of HP after dodge

Reverse Damage ( Cooldown: 10 seconds Rage Consumption: 30 )

Level 1

Prerequisites: Commander Level 22, Level 1 Enhanced Block

Description: Generates a shield of thorns around you by reflecting 200 damage, lasts 10 times

Level 2

Prerequisites: Commander Level 40, Level 2 Enchanced Block

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Description: Generates a shield of thorns around you by reflecting 500 damage, lasts 10 times

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QTE: Reflected damage +25%

Level 3

Prerequisites: Commander Level 50, Level 2 Enchanced Block

Description: Generates a shield of thorns around you by reflecting 800 damage, lasts 10 times

QTE: Reflected damage +25%

Apollo’s Shield ( Cooldown: 60 seconds Rage Consumption: 45 )

Level 1

Prerequisites: Commander Level 44, Level 2 Tenacity, Level 1 Reverse Damage

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Description: Reduction of 20% damage received for all teammates, lasts 2 turns

Level 2

Prerequisites: Commander Level 54, Level 3 Tenacity, Level 2 Reverse Damage

Description: Reduction of 20% damage received for all teammates, lasts 2 turns

QTE: Lasts one extra turn