- Wartune Charisma Play
- Wartune Charisma
- Wartune Charisma Skill
- Wartune Charisma Hack
- Wartune Charisma Build
- Wartune Charisma Meaning
- Wartune Charisma Play
Wartune is an epic hybrid turn-based RPG/strategy game. Featuring three unique classes, single and multi-player dungeons, PvP arenas, competitive battlegrounds. See full list on gamelytic.com. 100 Charisma; Stats gained on levelup: +2 Strength +1 Armor +2 Endurance +10 Charisma; Skills: Heart of Rage ( Passive ) Level 1. Prerequisites: Commander Level 7. Description: Receive an extra 5 rage after each action. Prerequisites: Commander Level 26. Description: Receive an extra 10 rage after each action Combat Master ( Passive. +10 Charisma Knight Edit Knights are physical attackers, and tend to have more physical defense than magical defense. They excel at enduring enemy attack, and have several ways to make enemy attacks less effective. Knights rely primarily on Physical Defense and HP. Starting stats: 5 Strength 1 Armor 1 Intellect 5 Endurance 100 Charisma.
Mages are magical attackers, and tend to have more magical defense than physical defense. They excel at multiple-target damage, and rely primarily on Magical Attack . Mages also have healing spells, which allow them to bolster the party’s defense without being in the front row.
Starting stats:
Your troops will start becoming very important, and every 400 charisma will double your troops. (Every 400 troop count = 2x their health) (31) Make sure you are doing the chain casting during world boss events to drastically increase your position and net gain.
- 1 Strength
- 1 Armor
- 5 Intellect
- 5 Endurance
- 100 Charisma
Stats gained on levelup:
- +3 Intellect
- +1 Armor
- +1 Endurance
- +10 Charisma
Skills :
Heart Elemental ( Passive )
Level 1
Prerequisites: Commander Level 7
Description: Receive rage +1 each time you deal damage to an enemy
Level2
Prerequisites: Commander Level 26
Description: Receive rage +2 each time you deal damage to an enemy
Mana Master ( Passive )
Level 1
Prerequisites: Commander Level 8, Level 1 Heart Elemental
Description: Magic Attack boost of 5%
Level 2
Prerequisites: Commander Level 18, Level 2 Heart Elemental
Description: Magic Attack boost of 10%
Level 3
Prerequisites: Commander Level 30
Description: Magic Attack boost of 15%
Damnation ( Cooldown Time: 60 seconds Rage Consumption: 30 )
Level 1
Prerequisites: Commander Level 22, Level 2 Mana Master
Description: Deals 400 magic damage to all enemies and boosts all damage received by the enemy by 4%, lasts 5 turns
Level 2
Prerequisites: Commander Level 34, Level 3 Mana Master
Description: Deals 1200 magic damage to all enemies and boosts all damage received by the enemy by 8%, lasts 5 turns
QTE: Rage consumption reduction of 5
Level 3
Prerequisites: Commander Level 44
Description: Deals 2500 magic damage to all enemies and boosts all damage received by the enemy by 10%, lasts 5 turns
QTE: Rage Consumption Decreased by 5
Lightning Bolt ( Cooldown Time: 1 second Rage Consumption: 0 )
Level 1
Prerequisites: Commander Level 1
Description: Deals 102%+15 damage to a single enemy, increases rage by 6 points
Level 2
Prerequisites: Commander Level 14
Description: Deals 104%+35 damage to a single enemy, increases rage by 6 points
Level 3
Prerequisites: Commander Level 24
Description: Deals 106%+55 damage to a single enemy, increases rage by 6 points
Level 4
Prerequisites: Commander Level 34
Description: Deals 108%+75 damage to a single enemy, increases rage by 6 points
Level 5
Prerequisites: Commander Level 44
Deals 110% +95 magic damage to single enemy, raises rage by 6 points
Rain of Fire ( Cooldown Time: 10 seconds Rage Consumption: 16 )
Level 1
Prerequisites: Commander Level 3, Level 1 Lightning Bolt
Description: Deals 85% magic damage to all enemies
Damage is divided into 2 hits per target
Level 2
Prerequisites: Commander Level 16, Level 2 Lightning Bolt
Description: Deals 96% magic damage to all enemies
QTE: Damage boost of 25%
Level 3
Prerequisites: Commander Level 26, Level 3 Lightning Bolt
Description: Deals 104% magic damage to all enemies
QTE: Damage boost of 25%
Level 4
Wartune Charisma Play
Prerequisites: Commander Level 36, Level 4 Lightning Bolt
Description: Deals 134% magic damage to all enemies
QTE: Damage boost of 25%
Level 5
Requires Commander Level 46, Level 5 Lightning Bolt
Deals 140% magic damage to all enemies
QTE: Damage boost of 25%
Delphic Thunder Frenzy ( Cooldown Time: 60 seconds Rage Consumption: 80 )
Level 1
Prerequisites: Commander Level 10, Level 1 Rain of Fire
Description: Deals 225%+250 magic damage to front row enemies
Damage is divided into 2 hits per target
Level 2
Prerequisites: Commander Level 30, Level 3 Rain of Fire
Description: Deals 255%+320 magic damage to front row enemies
QTE: Damage boost of 25%
Level 3
Prerequisites: Commander Level 50, Level 5 Rain of Fire
Description: Deals 285%+380 magic damage to front row enemies
QTE: Damage boost of 25%
Thunderer ( Cooldown Time: 2 seconds Rage Consumption: 50 )
Level 1
Prerequisites: Commander Level 20, Level 1 Delphic Thunder Frenzy
Description: Deals 220%+120 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns
Level 2
Prerequisites: Commander Level 30
Description: Deals 235%+155 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns
QTE: Magic damage boost of 25%
Level 3
Prerequisites: Commander Level 40, Level 2 Delphic Thunder Frenzy
Description: Deals 275%+180 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns
QTE: Magic damage boost of 25%
Level 4
Prerequisites: Commander Level 40, Level 2 Delphic Thunder Frenzy
Description: Deals 295%+210 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns
QTE: Magic damage boost of 25%
Delphic Hell Thunder ( Cooldown Time: 60 seconds Rage Consumption: 100 )
Level 1
Prerequisites: Commander Level 24, Level 1 Thunderer, Level 1 Damnation
Description: Deals 240%+250 damage to all enemies; 10% chance to add a blinding effect causing inability to move for 1 turn
Level 2
Prerequisites: Commander Level 44, Level 3 Thunderer, Level 2 Damnation
Description: Deals 270%+350 damage to all enemies; 10% chance to add a blinding effect causing inability to move for 1 turn
QTE: Damage boost of 25%
Restoration ( Cooldown Time: 15 seconds Rage Consumption: 35 )
Level 1
Prerequisites: Commander Level 12
Description: Restore HP equal to 50%+100 of magic damage to the teammate with the smallest percentage of HP
Level 2
Prerequisites: Commander Level 28
Description: Restore HP equal to 65%+200 of magic damage to the teammate with the smallest percentage of HP
QTE: Added 10% damage reduction buff for target, lasts 2 turns
Level 3
Prerequisites: Commander Level 38
Description: Restore HP equal to 75%+300 of magic damage to the teammate with the smallest percentage of HP
QTE: Added 15% damage reduction buff for target, lasts 2 turns
Healing Empowerment ( Passive )
Level 1
Prerequisites: Commander Level 20, Level 1 Restoration
Description: Healing ability boost of 4%, magic defense boost of 10%
Level 2
Prerequisites: Commander Level 28, Level 2 Restoration
Description: Healing ability boost of 8%, magic defense boost of 20%
Suntoria ( Cooldown Time: 45 seconds Rage Consumption: 30 )
Level 1
Prerequisites: Commander Level 20, Level 1 Healing Empowerment
Description: Adds a regen buff to all teammates that restores 4% of max HP with every attack, lasts 5 turns
Level 2
Prerequisites: Commander Level 30, Level 2 Healing Empowerment
Description: Adds a regen buff to all teammates that restores 5% of max HP with every attack, lasts 5 turns
QTE: Duration +2 turns
Level 3
Prerequisites: Commander Level 40, Level 3 Restoration
Description: Adds a regen buff to all teammates that restores 6% of max HP with every attack, lasts 5 turns
QTE: Duration +2 turns
Blessed Light ( Rage consumption: 60 Cooldown Time: 60 seconds )
Level 1
Prerequisite: Commander Level 34, Level 1 Suntoria, Level 1 Purification
Description: Restores HP equivalent to 90% of magic damage + 100 for all teammates and adds 10 rage.
Level 2
Prerequisites: Commander Level 46, Level 3 Suntoria, Level 3 Purification
Description: Restores HP equivalent to 110% of magic damage + 400 for all teammates and adds 10 rage.
QTE: HP restoration +25%
Castinador ( Passive )
Level 1
Prerequisites: Commander Level 18
Description: 6% chance to reduce rage consumption of next attack by 20 points
Level 2
Prerequisites: Commander Level 30
Description: 8% chance to reduce rage consumption of next attack by 20 points
Meteoric Destroyer ( Rage consumption: 30 Cooldown Time: 15 seconds )
Level 1
Prerequisites: Commander Level 24 , Level 1 Castinador
Description: Deals 98% magic damage to all enemies; 20% chance to deal an extra 200 damage
Level 2
Prerequisites: Commander Level 40
Description: Deals 106% magic damage to all enemies; 25% chance to deal an extra 250 damage
QTE: Damage boost of 25%
Level 3
Prerequisites: Commander Level 46, Level 2 Castinador
Description: Deals 136% magic damage to all enemies; 30% chance to deal an extra 300 damage
QTE: Damage boost of 25%
Level 4
Prerequisites: Commander Level 56, Level 2 Castinador
Description: Deals 142% magic damage to all enemies; 35% chance to deal and extra 800 damage
QTE: Damage boost of 25%
Purification ( Rage consumption: 20 Cooldown Time: 30 seconds )
Level 1
Prerequisites: Commander Level 22, Level 1 Meteoric Destroyer
Discharges 1 negative buff for all teamates.
Level 2
Prerequisites: Commander Level 40, Level 2 Meteoric Destroyer
Discharges 2 negative buff for all teamates.
QTE:Rage consumption reduced by 5 points
Level 3
Prerequisites: Commander Level 50, Level 3 Meteoric Destroyer
Discharges 3 negative buff for all teamates.
QTE: Rage consumption reduced by 5 points
Knights are physical attackers, and tend to have more physical defense than magical defense. They excel at enduring enemy attack, and have several ways to make enemy attacks less effective. Knights rely primarily on Physical Defense and HP .
Starting stats:
- 5 Strength
- 1 Armor
- 1 Intellect
- 5 Endurance
- 100 Charisma
Stats gained on levelup:
- +2 Strength
- +1 Armor
- +2 Endurance
- +10 Charisma
Skills :
Heart of Rage ( Passive )
Level 1
Prerequisites: Commander Level 7
Description: Receive an extra 5 rage after each action
Level 2
Prerequisites: Commander Level 26
Description: Receive an extra 10 rage after each action
Combat Master ( Passive )
Level 1
Wartune Charisma
Prerequisites: Commander Level 14
Description: Physical Attack boost of 5%
Level 2
Prerequisites: Commander Level 26, Level 2 Heart of Rage
Description: Physical Attack boost of 10%
Level 3
Prerequisites: Commander Level 32
Description: Physical Attack boost of 15%
Intercept ( Cooldown: 60 seconds Rage Consumption: 25 )
Level 1
Prerequisites: Commander Level 22, Level 2 Combat Master
Description: Deals 400 physical damage and deducts 30 rage points to front row of enemies
The damage dealt does not seem to be a fixed 400 damage, but rather a random number close to 400 damage (such as 360 or 440). This damage ignores attack and defense scores, but it can score critical hits.
Level 2
Prerequisites: Commander Level 34, Level 2 Combat Master
Description: Deals 1500 physical damage and deducts 40 rage points to front row of enemies
QTE: Extra rage deduction of 10
Level 3
Prerequisites: Commander Level 44
Description: Deals 3000 physical damage and deducts 40 rage points to front row of enemies
QTE: Extra rage deduction of 10
Slasher ( Cooldown: 5 seconds )
Level 1
Prerequisites: Commander Level 1
Description: Deals 102%+15 physical damage to a single front row enemy. Increases rage by 5 points
Level 2
Prerequisites: Commander Level 14
Description: Deals 104%+35 physical damage to a single front row enemy. Increases rage by 5 points
Level 3
Prerequisites: Commander Level 24
Description: Deals 106%+55 physical damage to a single front row enemy. Increases rage by 5 points
Level 4
Prerequisites: Commander Level 34
Description: Deals 110%+95 physical damage to a single front row enemy. Increases rage by 5 points
Level 5
Prerequisites: Commander Level 44
Description: Deals 132%+205 physical damage to a single front row enemy. Increases rage by 5 points
Ultimate Slasher ( Cooldown: 5 seconds Rage Consumption: 10 )
Level 1
Prerequisites: Commander Level 3, Level 1 Slasher
Description: Deals 120%+50 physical damage to the enemy with the lowest percent of H
Level 2
Prerequisites: Commander Level 16, Level 2 Slasher
Description: Deals 125%+100 physical damage to the enemy with the lowest percent of HP
QTE: Damage boost of 25%
Level 3
Prerequisites: Commander Level 26, Level 3 Slasher
Description: Deals 130%+150 physical damage to the enemy with the lowest percent of HP
QTE: Damage boost of 25%
Level 4
Prerequisites: Commander Level 36, Level 4 Slasher
Description: Deals 135%+200 physical damage to the enemy with the lowest percent of HP
QTE: Damage boost of 25%
Level 5
Adobe acrobat professional 2015. Prerequisites: Commander Level 46, Level 5 Slasher
Description: Deals 150%+300 physical damage to the enemy with the lowest percent of HP
QTE: Damage boost of 25%
Dephic Destroyer ( Cooldown: 60 seconds Rage Consumption: 80 )
Level 1
Prerequisites: Commander Level 10, Level 1 Ultimate Slasher
Description: Deals 300%+432 physical damage to a single front row enemy
Level 2
Prerequisites: Commander Level 30, Level 3 Ultimate Slasher
Description: Deals 320%+505 physical damage to a single front row enemy
QTE: Damage boost of 25%
Level 3
Prerequisites: Commander Level 46, Level 5 Ultimate Slasher
Description: Deals 340%+560 physical damage to a single front row enemy
QTE: Damage boost of 25%
Whirlwind ( Cooldown: 30 seconds Rage Consumption: 50 )
Level 1
Prerequisites: Commander Level 20, Level 1 Delphic Destroyer
Description: Deals 80% physical damage to all enemies; 20% chance to deal an extra 200 damage
Level 2
Prerequisites: Commander Level 30
Description: Deals 85% physical damage to all enemies; 25% chance to deal an extra 250 damage
QTE: Damage boost of 25%
Level 3
Prerequisites: Commander Level 40, Level 2 Delphic Destroyer
Description: Deals 90% physical damage to all enemies; 30% chance to deal an extra 300 damage
QTE: Damage boost of 25%
Level 4
Prerequisites: Commander Level 50, Level 3 Delphic Destroyer
Wartune Charisma Skill
Description: Deals 95% physical damage to all enemies; 35% chance to deal an extra 800 damage
QTE: Damage boost of 25%
Enhanced Delphic Destroyer ( Cooldown: 60 seconds Rage Consumption: 100 )
Level 1
Prerequisites: Commander Level 24, Level 1 Whirlwind, Level 1 Intercept
Description: Deals 378%+630 physical damage to a single front row enemy, 30% chance to receive an extra 30 rage
Level 2
Prerequisites: Commander Level 44, Level 3 Whirlwind, Level 2 Intercept
Description: Deals 405%+768 physical damage to a single front row enemy, 30% chance to receive an extra 30 rage
QTE: Damage boost of 25%
Agoran Shield ( Cooldown: 60 seconds Rage Consumption: 30 )
Level 1
Prerequisites: Commander Level 12
Description: Generates a shield that will absorb damage equivalent to 20% of max HP; lasts 3 turns.
Level 2
Prerequisites: Commander Level 30
Description: Generates a shield that will absorb damage equivalent to 20% of max HP; lasts 4 turns.
Wartune Charisma Hack
QTE: Bonus 500 damage absorption
Level 3
Prerequisites: Commander Level 42
Description: Generates a shield that will absorb damage equivalent to 20% of max HP; lasts 5 turns.
QTE: Bonus 800 damage absorption
Shadow Thrasher ( Cooldown: 1 seconds Rage Consumption: 35 )
Level 1
Prerequisites: Commander Level 20, Level 1 Agoran Shield
Description: Deals 162%+130 physical damage to a single front row enemy
Level 2
Prerequisites: Commander Level 32, Level 2 Agoran Shield
Description: Deals 162%+130 physical damage to a single front row enemy
QTE: Added HP Bleed that deals 60 damage each turn, lasts 5 turns. HP Bleed is stackable to a maximum of 5 layers
Level 3
Prerequisites: Commander Level 38
Description: Deals 175%+260 physical damage to a single front row enemy
QTE: Added HP Bleed that deals 90 damage each turn, lasts 5 turns. HP Bleed is stackable to a maximum of 5 layers
Level 4
Prerequisites: Commander Level 48, Level 3 Agoran Shield
Description: Deals 195%+390 physical damage to a single front row enemy
QTE: Added HP Bleed that deals 120 damage each turn, lasts 5 turns. HP Bleed is stackable to a maximum of 5 layers
Tenacity ( Passive )
Level 1
Prerequisites: Commander Level 36, Level 2 Shadow Thrasher
Description: Damage received decrease of 3%, crit receive rate reduced by 1%
Level 2
Prerequisites: Commander Level 44, Level 3 Shadow Thrasher
Description: Damage received decrease of 5%, crit receive rate reduced by 5%
Level 3
Prerequisites: Commander Level 54, Level 4 Shadow Thrasher
Description: Damage received decrease of 7%, crit receive rate reduced by 5%
Divine Blessing ( Passive )
Level 1
Prerequisites: Commander Level 8
Description: PDEF increase of 10%, Max HP increase of 10%, Received healing increase of 10%
Level 2
Prerequisites: Commander Level 18
Description: PDEF increase of 20%, Max HP increase of 20%, Received healing increase of 20%
Enhanced Block ( Passive )
Level 1
Prerequisites: Commander Level 20, Level 1 Divine Blessing
Description: 50% chance to restore 4% of HP after dodge
Level 2
Prerequisites: Commander Level 40, Level 2 Divine Blessing
Description: 100% chance to restore 4% of HP after dodge
Reverse Damage ( Cooldown: 10 seconds Rage Consumption: 30 )
Level 1
Prerequisites: Commander Level 22, Level 1 Enhanced Block
Description: Generates a shield of thorns around you by reflecting 200 damage, lasts 10 times
Level 2
Prerequisites: Commander Level 40, Level 2 Enchanced Block
Wartune Charisma Build
Description: Generates a shield of thorns around you by reflecting 500 damage, lasts 10 times
Wartune Charisma Meaning
QTE: Reflected damage +25%
Level 3
Prerequisites: Commander Level 50, Level 2 Enchanced Block
Description: Generates a shield of thorns around you by reflecting 800 damage, lasts 10 times
QTE: Reflected damage +25%
Apollo’s Shield ( Cooldown: 60 seconds Rage Consumption: 45 )
Level 1
Prerequisites: Commander Level 44, Level 2 Tenacity, Level 1 Reverse Damage
Wartune Charisma Play
Description: Reduction of 20% damage received for all teammates, lasts 2 turns
Level 2
Prerequisites: Commander Level 54, Level 3 Tenacity, Level 2 Reverse Damage
Description: Reduction of 20% damage received for all teammates, lasts 2 turns
QTE: Lasts one extra turn